Video Games
Coming Soon: A Wii Pole Dancing Game
Submitted by Julie on May 5, 2008 - 4:30pm. Peekaboo Pole Dancing, the company behind Carmen Electra's pole dancing kit, announced a few weeks ago that they were seeking a partner to license a pole dancing game for the Nintendo Wii. Since then people around the world have been asking the same question: "Why?"
MTV caught up with the Peekaboo people, and spoke with a company rep who said:
“Peekaboo will be all about fun and fitness for a new generation. Peekaboo wants to make the fitness benefits of aerobic pole dancing accessible to millions of Wii users. The goal is to encourage men and women of all shapes and sizes to improve their pole dancing skills while having fun, toning up and burning calories. Ultimately Peekaboo and AT New Media want to do for pole dancing what ‘Guitar Hero‘ did for rock n roll!”
As for the pole peripheral development, the game’s ESRB rating and how the game would actually work (we imagine you’d need hands on the pole as well as on controllers), he declined to disclose those details. Kay did claim that the company is already in talks with developers and publishers for the Wii title, though they “will still entertain other third parties.”
Darren McFadden Graces Cover of 2009 Version of EA Sports NCAA College Football
Submitted by Eugmc on March 6, 2008 - 3:03pm.'Halo 3' Launching at Midnight
Submitted by Eugmc on September 24, 2007 - 8:33pm.
Midnight madness will be in full force for tens of thousands of gamers tonight. The highly anticipated Microsoft video game 'Halo 3' will be hitting stores. Wired magazine recently called the game "a cultural touchstone, a Star Wars for the thumb stick generation."
10,000 stores will be open across the country so their customers can get their hands on it as soon as they can. The game plays on the XBox 360. Industry experts are anticipating a record number of sales for the launch.
"Our customers have been waiting for 'Halo 3' since the day after 'Halo 2' launched in 2004," said Jill Hamburger, vice president of movies and games at Best Buy. "'Halo 3' is going to bring the experience to new levels, and we are excited to help our customers get the best possible game playing experience."
Coming Soon: A Price is Right Video Game!
Submitted by Julie on July 18, 2007 - 9:43am. As producers are searching for a replacement for The Price is Right's long time host Bob Barker, who retired after 35 years on the show, a Canadian video game developer is developing a game based off the popular television show.
FremantleMedia, producers behind the actual Price is Right program, have teamed up with Ludia Inc. of Montreal to develop a game version of the TV show for all major gaming platforms.
As it just wouldn't be The Price is Right without Bob Barket, the game makers have decided to keep him on as the host in the video game. Other iconic elements of the show, including the opening "Come on down!", spinning wheel game, and showcase showdown, will also be featured in the game.
Video Game Addiction: Is it Really a Psychiatric Disorder?
Submitted by Leader Staff on June 22, 2007 - 10:41am.
A number of doctors in the U.S. believe that video game addition is a true mental illness, and are lobbying to get the American Psychiatric Associatin (APA) to classify it as a psychiatric illness in the associations mental illness manual.
The American Medical Association's (AMA) council on science and public health are pushing for the AMA to lobby for the official recognition of video game addition as a mental disease.
If the addition was given an official status, those who suffer from it would then be eligible to receive insurance coverage for treatment of their condition.
The AMA's council on science and public health found that 90% of U.S. kids play video games, and that as much as 15% of them (5 million kids) may be addicted. That's just the kids, what about the number of adults that are likely addicted as well?
The council discovered that "dependence-like behaviours are more likely in children who start playing video games at younger ages" and that dependence is most likely to occur with multi-player, online role-playing games.









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